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Skin Shader Study (v.16) - B3D Cycles

Skin Shader Study (v.16) - B3D Cycles

For this example we used 5 maps (16k):
Color, reflection, bump, glossy, normal

Model from Daz3D. We made a better mesh in ZBrush
also with a higher resolution. Normal Map exported
direct from Zbrush. Rendered in B3D Cycles 2.79

JLE Studios Auckland
Thomas

Skin Shader Study v.16

Skin Shader Study v.16

Skin Shader Study v.16

Skin Shader Study v.16

Skin Shader Study v.16

Skin Shader Study v.16

Skin Shader Study v.16

Skin Shader Study v.16